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January 2013 saw the arrival of the Xperia Z at CES 2013 in Las Vegas, which was followed in September 2013 by the Xperia Z1 at IFA in Berlin - and now the Sony Xperia Z2 has arrived at MWC 2014 - alongside the Z2 tablet.
Sony is once again bigging up its own technologies in the Z2, just as it did with the Z1. The "best of Sony in a smartphone" tagline was again used in the press conference at MWC.
Compare Sony's product cycle to the likes of Samsung or Apple - where we see an annual reboot of flagships such as the Galaxy S4 and iPhone 5S and, while the cadence is quicker, you can start to see what the company is doing. After all, Sony knows it has some catching up to do in the market.
In the UK the Xperia Z2 is up for pre-order for a whopping �599 SIM free on Sony's site, while in Australia it's about AU$899.95 and the in the US you're looking at around $600.
The Xperia Z2's global release date is April 2014 and the handset has been announced on UK networks O2, Three, Vodafone and EE as well as by retailers such as Carphone Warehouse.
The Sony Xperia Z2 includes Sony Digital Noise Cancelling ? a first in a phone ? and as is becoming the norm for Sony, it's waterproof as well.
The handset is one of the first to be powered by the Qualcomm Snapdragon 801 processor and it boasts four 2.3GHz Krait CPUs in addition to 4G LTE, 3GB of RAM and a high capacity 3,200mAh battery, which in combination with Sony's Battery STAMINA mode should keep it going for quite some time.
On the storage front there's 16GB built in along with a microSD card slot which supports cards of up to 64GB.
As you might expect from any worthwhile new flagship phone, it's also running Android KitKat.
That all makes it a moderate upgrade over the Sony Xperia Z1, which has a 2.2GHz Snapdragon 800 processor and 2GB of RAM.
The Z2's key technology sell is the ability to shoot 4K video, so that's four times the pixels of HD and twice the resolution at - 3,840 x 2,160 pixels at 30fps.
The camera is a 20.7MP unit, with the mobile version of the proven Exmor RS image sensor and Bionz processing engine alongside Sony's G Lens. Using built in apps, you can also shoot Timeshift video, while there's also an AR app, too.
The Timeshift video mode lets you shoot in 120 frames per second and select individual scenes to slow playback.
Another new app enables you to defocus the background and adapt a shallow depth of field ? you can capture two photos at different focus settings and blend them together.
Backing up the main camera there's a 2.2MP snapper on the front which can shoot 1080p video at 30fps.
Sadly there's no optical image stabilization, but the Xperia Z2 does have SteadyShot digital image stabilization, which similarly aims to counter camera shake.
You can also buy an additional STM10 stereo microphone should you need enhanced sound quality for shooting 4K video.
Speaking of sound, Sony's put the speakers on the front of the handset this time around, aiming to muscle in on the HTC One's territory with what it's calling S-Force Front Surround.
Sony's MDR NC31EM noise cancelling headset comes bundled with the handset and unfortunately you have to use this specific headset if you want to take advantage of the fancy noise cancelling features of the phone.
The 5.2-inch IPS LCD Triluminos display is Full HD 1080 x 1920 with a pixel density of 424 pixels per inch. The Xperia Z2 uses Sony's X-Reality technology, to optimize colors, contrast and sharpness while reducing noise.
Sony is also claiming it has the best color reproduction of any smartphone on the market with its Live Color LED tech.
Our full review will put that claim to the test, but it's certainly an impressive display, particularly in comparison to the Z1, which looks washed out and lacking in detail when put side by side with this.
At 8.2mm thick and 163g, the Z2 is 0.3mm thinner than the Sony Xperia Z1 and 7g lighter, despite having a larger screen and more powerful innards.
It's an evolution of the same aluminum design, which Sony calls OmniBalance.
In fact it looks almost identical to the Xperia Z1, with the same metal edging, glass back and large bezels above and below the screen.
Like the Z1 it's also dust resistant and waterproof to IP55 & IP58 standards, allowing it to be submerged for up to 30 minutes in water 1 meter deep.
The Xperia Z2's interface is similar to that of the Z1, though it comes with Android 4.4.2 KitKat so it's bang up to date.
The handset also has a few new features hidden away in its menus. There's 'Smart Backlight Control' for one, which will keep the screen on while you're looking at it, just like Samsung does with Smart Stay.
Then there's the ability to double tap the screen to wake it up, much like LG's KnockON feature and it's also possible to answer or reject calls with hand gestures.
Read onto the next page for our earlier Sony Xperia Z2 rumors.
Sony loves a flagship smartphone and, if current rumours ring true, the Japanese firm is lining up its third in just over a year in the form of the Sony Xperia Z2.
There were rumors suggesting the Sony Xperia Z2 would be outed at CES 2014, but instead we were given the Xperia Z1 Compact and a US variant of the Xperia Z1.
April 2014 has also been mooted as a potential Xperia Z2 release date, but this date now appears to have gone cold.
This means all eyes are now on MWC 2014, with perennial leaker @evleaks tipping the codenamed Sony Sirius handset for a show appearance.
As far a pricing goes we are yet to hear anything, but considering the Xperia Z1 launched at the top end of the pricing bracket, you can expect the Sony Xperia Z2 to carry a similar tag.
According to Xperia Z2 specs leaked online, the handset is in line for a stunning 5.2-inch display - up from the 5-inch screen on the Xperia Z1 - and, if true, it would mean the Z2 would match the LG G2 in terms of size.
With a rumored 506ppi, 2K screen, the Xperia Z2 will smash its rivals with its 2560 x 1440 resolution, with the G2 mustering 424ppi and the Xperia Z1 rocking 441ppi full HD solutions.
While the display is set to get bigger, the Xperia Z2 may not grow in size with reports suggesting that Sony has managed to reduce the bezel either side of the screen.
While a 2K screen would help the Sony Xperia Z2 stand out, when it comes to power things appear to be a little less exciting.
Reports are centering around the same 2.3GHz quad-core processor which you'll find in the Xperia Z1 and Z1 Compact.
That's not to say the Xperia Z2 will be under-powered - far from it in fact - but we were hoping to see perhaps an octa-core chip inside the next Sony powerhouse. Of course that is still possible, we'll just have to wait and see.
In terms of RAM inside the Sony Xperia Z2 it seems the handset is inline for a boost here, with 3GB apparently on the cards.
Initially it looked like the Xperia Z2 might launch with Android 4.3 Jelly Bean after a variety of screenshots made their way onto the XDA Developers forum, but fresher leaks suggest we're in for a KitKat treat.
As well as Android 4.4 KitKat at its heart, a set of screenshots reveal a huge range of new features apparently destined for the Sony Xperia Z2 including; double tap to wake the screen, 4K video recording, a variety of camera modes, smart controls, a choice of homescreen launchers and more.
More recently a video appeared on YouTube claiming to show the Xperia Z2 in action, and revealing Android 4.4 KitKat traits.
There's also a healthy looking battery life (the phone has 36% left and the battery widget says it's still good for 1 day 2 hours), updated lock and homescreen designs as well as further mentions of multiple themes and 4K video recording.
Sony always likes to make a bit of a song and dance about the cameras on its phones, and to be fair it's got a pretty strong track record.
Strangely though, leaked specs for the Sony Xperia Z2 are pointing to the same 20.7MP camera as you get in the Xperia Z1.
This is by no means a bad thing, but with the same camera and processor the Xperia Z2 is beginning to look like a screen-bump update rather than a whole new device.
A good sign for phone photographers though is word that Sony will replace the LED flash with a Xenon offering, which provides a better balance of light for more natural shots.
Leaked screen grabs claiming to be from the Sony Xperia Z2 point towards the phone's ability to shoot 4K video, timeshifted photos and various creative effects - giving us a veritable buffet of features to choose from.
Further camera features popped up in the leaked video (which you can view above), with options such as Social Live (share you experience live on Facebook), Info-eye (find more information about what's in the viewfinder) and Background defocus (take pictures with background blur).
What else have we heard about the Sony Xperia Z2? Well, the battery is said to be getting a boost, up from 3000mAh to 3700mAh, but with more RAM and a larger, higher resolution display you might not actually see any extra life from the juice pack.
We may even have a glimpse of the Xperia Z2 after images claiming to show the handset with a thinner bezel and larger display appeared online. It certainly looks like a Sony smartphone.
Further image leaks suggest the Xperia Z2 will have a seriously slender bezel down either side of its screen, but the exceptionally blurry nature of the shots in question don't exactly fill us with confidence.
Another image claims to show the Xperia Z2 alongside the Xperia Z1 and Z, once again showing little in the way of aesthetical changes to the handset, with Sony appearing to keep the same style for its next-gen flagship smartphone.
Yet more evidence which seems to back up the various image leaks of the Sony Xperia Z2 is a video which has popped up on YouTube showing the handset in action, including Android 4.4 KitKat and Sony's new UI.
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You have to admire the wide-eyed optimism of anyone predicting that BlackBerry?s due for a turnaround, particularly at Apple?s expense.
And clinical psychiatrists say you should also back away from them slowly and calmly, while smiling and never losing eye contact. As soon as you make it to the door, run for your life and never look back.
Writing for Seeking Alpha, Anup Singh wonders if ?Apple?s Missteps Could Be BlackBerry?s Turnaround.?
Hmm, yeah, pretty sure you?re going to need more than ?missteps? for that. In fact, you?re going to need some kind of Jackass-style fall from a roof into a swimming pool full of chiggers and ticks.
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It looks like Microsoft is making a new play on mobile gaming, one that extends beyond Windows Phone's walls.
A newly discovered job posting suggests that Microsoft is looking for new software engineers to port the Xbox Live platform to iOS and Android devices. Going beyond the SmartGlass app people can already download, it seems Microsoft wants to extend Xbox Live's functionality even further.
One of goals listed in the job description included creating "a modern framework that is open source, light-weight, extensible and scalable across various platforms including Windows Store, Windows Phone, iOS and Android."
The post also detailed Microsoft's desire to "win back" game developers from competitors, developers that perhaps switched from programming console and PC titles to become mobile game makers on more robust platforms.
The Verge confirmed with a source familiar with the Redmond company's plans that it is building a platform to extend Xbox Live functionality to iOS and Android games directly.
Prior to this new job posting, Microsoft had already implemented achievements into the Wordament app on iOS and Android, so it's not a far stretch that it would want more Xbox Live integration in games.
Achievements are a big reason why Xbox gamers stick with Microsoft's platform, but it could completely steamroll the Game Center on iOS and Android's Play Games service.
Achievements aside, implementing more messaging, leader boards and even voice chat could all add a new cross-platform layer to competitive and multiplayer mobile gaming.
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Google launched a major overhaul of its Hangouts app for iOS on Thursday, adding features that may threaten other popular messaging apps that have been hogging the spotlight as of late (I?m looking at you, WhatsApp). These new features include stickers and emojis, short-form video messaging, and location sharing?all of which can be found in competing apps.
This update couldn?t come at a better time: Smartphone users now expect more from a messaging service than simple text communication, and as there's no shortage of feature-rich messaging apps to choose from, Google had to boost Hangouts? appeal to keep up. At first look, Hangouts 2.0 seems like a safe update that combines essential pieces of other messaging clients with a clean, Google-esque experience.
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Source: http://www.macworld.com/article/2103480/get-to-know-the-new-google-hangouts-for-ios.html#tk.rss_all
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Apple fans can now join Android users in testing their mobile data speeds and reporting them to the U.S. Federal Communications Commission to support the agency?s decision-making about broadband.
The regulator now offers a free app in the iTunes App Store for measuring mobile performance, FCC Chairman Tom Wheeler announced on Monday at Mobile World Congress in Barcelona. Software for Android appeared on the Google Play store in November.
The mobile speed-test apps are an expansion of the FCC?s Measuring Broadband America program, in which the agency has asked consumers to measure and report their wired Internet speeds for the past few years. Both programs gather information, not including any personal or uniquely identifiable data, for informing the public about Internet performance in the nation as a whole, the FCC said in a press release. The information also helps to inform the FCC?s decision-making on broadband policy.
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The All New HTC One is a foregone conclusion at this point, but that's not stopping leaks from spilling in the days leading up to its March 25 launch.
A user over at HardForum spent some one-on-one time and got a little handsy with a test version of the HTC One 2. The person's post seems to have been pulled, though not before a few sites got a hold of the info.
Despite a number of to-be-expected bugs - this was an early model, after all - the leaker described the new HTC One as "faster than my Google Edition S4."
The front, 4MP camera is "incredible" and "really crisp." The phone sported a dual-rear camera, and the HardForum user described it as "amazing" even though they weren't able to try it out.
The 2014 edition it taller and thinner than the 2013 HTC One, too.
Aside from an odd, off-color ring around the larger rear camera sensor, the design of the back matches earlier leaked images.
We should know all in a few weeks time, so stayed tuned for all the latest - and confirmed specs - for the All New HTC One.
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It?s time to put on your best Ren� Belloq impersonation because once again we see, Apple, that there is nothing you can possess that your competitors cannot take away.
Writing for PCWorld, Agam Shah says ?Qualcomm overtakes Apple with eight-core, 64-bit mobile processor? (tip o? the antlers to @leicaman and Chris).
Yes, that?s right. The company has leapt ahead of Apple with what Qualcomm itself called a ?marketing gimmick? last fall:
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Source: http://www.macworld.com/article/2101960/the-macalope-future-shock.html#tk.rss_all
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Sometimes we wonder if we had too much cheese before bedtime and we're dreaming of mad stuff such as Nokias running Android or Samsung making a smartwatch that isn't hideous and rubbish. But no! These aren't fromage-fuelled flights of fancy: they're real!
This week was all about Mobile World Congress, or MWC to its friends. It's where the great and the good of the mobile world come to strut their stuff, and that means it's possibly the most important trade show in the tech calendar.
Samsung was all over MWC, and while the Samsung Gear Fit wearable was pretty impressive the big news was the launch of the Galaxy S5. The launch wasn't a surprise, and neither was the phone: surprisingly, it turned out to lack any surprising new features.
It's the iPhone 5S to the Galaxy S4's iPhone 5, a device that "takes the DNA of [its predecessor] and improves on it in most areas," as Gareth Beavis reports. The gimmicks of the S4 are gone; this time "the phone has focused on what users might actually want." It doesn't reinvent the smartphone, but it has "a great camera, strong screen, impressive packaging, a waterproof casing and a blazingly fast engine pumping things along."
This year's trend appears to be waterproofing. The S5 won't be damaged by a dunk, and neither will Sony's rather nifty Xperia Z2. If you're thinking, "hang on! Didn't Sony release a flagship phone just a couple of months ago?" you're right - the Xperia Z1 has barely cut its first tooth.
"And yet here we are at MWC 2014 seeing the Xperia Z2, and it's a much better handset," Gareth says. If you thought the Z1 was pretty good, the Z2 is better still. The camera's better, the performance is fantastic and the screen's lovely.
Sony had another Z2 to show us too, the Xperia Z2 Tablet. Like its similarly named smartphone sibling, the Z2 tablet is a sequel, and once again there's more power, more RAM and a nicer screen. The speakers are better too. It's not going to set the world on fire, but that's because "Sony had already overachieved on that front in 2013." The Z2 is "a really great tablet."
Motorola had some nifty things to show us too. The firm formerly owned by Google had a "tigerish" MWC, Patrick Goss says: we "saw Moto variously hitting out at ugly wearable tech, announcing that a Motowatch was on the way, insisting that leaving Google was a good thing and laughing off questions of Motorola's demise.
Another big name came out swinging at this year's MWC: Nokia, which unveiled its Nokia X range of smartphones. The phones run a forked version of Android, which is interesting when you remember that Nokia's currently being acquired by Microsoft.
The phones are pretty nice, but don't expect to see them in your local smartphone emporium: they're aimed at the same developing market where ultra-cheap Android phones are selling in huge numbers, and the use of Microsoft services such as Outlook, Bing and OneDrive means they might act as an on-ramp for Windows Phone.
"Microsoft could actually benefit from Nokia's experimentation with Android," says Max Slater-Robbins: "all profits? go to Microsoft without having to spend money on building the features Android has and Windows Phone lacks." In a world where "Microsoft's services are its future, having hardware that supports that is no bad thing."
Remember HTC, which used to set the Android agenda? These days it can't even seem to get its product names right. HTC Desire 816, anyone? The name's a shame, because "there's plenty we love about it", says Hugh Langley: it looks nice, the screen's sharp and it has dual Boomsound speakers "for those spontaneous disco emergencies."
Ah, but can it survive in space? We strapped James Rogerson to a space rocket to find out. No, not really - but we did ask him to find out how well smartphones could cope in orbit. The answer, it seems, is not very well: thanks to space monsters, radiation and extreme temperature, space isn't the best place for a smartphone. No, not even a Samsung Galaxy.
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You can scan the Billboard 100 from top to bottom and you won?t find a listing for the day?s chart-busting rain, ocean, and babbling brook sounds. But that doesn?t mean there aren?t listeners intensely interested in filling their ears with exactly that kind of audio. Whether to help lull you to sleep or block out the sounds of a tightly packed open office, ambient audio can be a useful tool. And, best of all, it needn?t be confined to the tiny-speakered/tinny-sound consumer ?sleep machines? you find advertised in the back of in-flight magazines. With an iOS device you can be wrapped in an otherworldly environment in seconds.
While not as common as to-do list managers and Flappy Bird clones, the App Store has its fair share of ambient audio apps. These are a few of my favorites.
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There's revolution in the air. People and companies are tired of essentially being limited to a choice of just three smartphone operating systems.
They're tired of the walled gardens of iOS and Windows Phone and they're wondering about the open-source-but-secretive development of Android.
This atmosphere has led to four new operating systems being built to challenge the status quo. There's Firefox OS, Ubuntu, Tizen and Sailfish OS, an operating system developed by a small team with big ambitions.
Sailfish OS might be reasonably new, but many of the ideas driving it aren't. It's an open source Linux based operating system but more specifically it was born from the ashes of Nokia's failed MeeGo OS, which was used on precisely one phone: the Nokia N9, before the Finnish phone-smiths pulled the plug.
Some of the people behind MeeGo weren't ready to abandon it though, so they jumped ship, formed a new company called Jolla, raised an impressive �160 million and got to work on Sailfish OS, taking many of the ideas from MeeGo with them.
So why should you care about Sailfish OS? Well, it's largely open source for one thing, and not open source in the way Android is where most of the development is done behind closed doors, but truly open, allowing the public to see much of what Jolla is doing and use the code for their own purposes.
It also has a user interface that's quite different from any of the competition. It starts with the homescreen, which rather than showing static app icons instead gives you a window to all your open apps, and lets you switch between them or interact with them with a swipe, taking multitasking to a level not really seen on other phone OS's.
For example, if you have the phone app open on the homescreen a swipe one way will reveal the dialer and the opposite way will show you your contacts.
But each app icon also shows live information, so for example the music player might show what track is playing. In many ways it's a mix of BlackBerry 10's homescreen layout, Windows Phone 8's live tiles and Android's widgets all in one.
As you might have guessed from all that, it's also a very gesture based OS. You can access the app drawer with a swipe up from the homescreen, get back by swiping from one side to the other when in an app or close it down by sliding your digit from top to bottom.
You can also check your social network updates and other notifications without interrupting what you're doing by swiping up from the bottom of the screen, quickly access options that are relevant to the screen you're on by accessing the 'Pulley Menu' with a downwards swipe from the centre of the screen and wake the phone up from sleep by double tapping anywhere on the screen.
It's a system which cuts down on buttons and menus and gives you access to just about everything from any app or screen.
In fact there are no physical or virtual home, back, menu or search buttons. Being able to carry out different actions with just a swipe also makes it much easier to use one-handed than other mobile operating systems and could potentially help it stand out on larger handsets and tablets where two-handed use has been all but essential up to now.
Sailfish OS also puts a lot of focus on visual customisation, allowing you to change the colour of the interface to match the colours of whatever background image you're using and the colour change is applied not just to the home screen but also to the apps themselves.
It's an idea which Jolla has taken even further by releasing smart covers for its first Sailfish OS phone (also called Jolla). By putting a different coloured cover on the phone you'll get access to a matching wallpaper, theme and even sound effects.
Each backplate is equipped with NFC, so the handset will be able to automatically communicate with it and detect which colour shell your phone has, changing the theme accordingly.
There's a lot of marketing potential here for companies, as there's already an Angry Birds backplate for example, which not only shows off the brand to anyone looking at your phone but even alters the phones UI to act as a constant reminder that you haven't launched any birds off catapults in the last half hour.
The cases can even add new functionality to the phone, for example there's one made by iProtoxi which has a light up Jolla logo, which can change colour to alert you to calls and texts, then let you answer by swiping across it or mute the call by holding your hand over it.
All of which is great, but a smartphone OS lives and dies by its app selection. This is an area where an upstart couldn't hope to compete right?
Maybe not. Because Sailfish OS doesn't just have access to its own apps, it can also run Android apps from various app stores (though not Google Play unsurprisingly). So it instantly has access to a huge library of applications, in the same way Nokia is doing with the Nokia X family.
Even so, it's still likely to be a tough sell to get manufacturers to actually release phones with Sailfish OS on when most people are buying iOS and Android, and as good as being compatible with Android apps is, especially in the developing markets where Sailfish is initially being targeted, it's not a patch on the proper Google Play store in users' minds.
But not as tough a sell as you might think, because as well as being able to run Android apps it's also compatible with Android hardware, meaning that manufacturers can just load the OS onto hardware that they'd otherwise be shipping with Android.
That makes things a lot quicker and cheaper for manufacturers and might make them more likely to take a chance on Sailfish OS, even if they only release the handsets in small numbers at first.
So far that hasn't particularly panned out, because there's only one Sailfish OS phone and it's made by Jolla. It's also not the easiest thing in the world to get hold of as it's currently only sold in Finland, though it can be ordered SIM free from Jolla's site and shipped anywhere in the EU.
It's early days though and with its compatibility with Android apps and hardware you could argue Sailfish OS has a lot going for it. To stand out it needs to do more than just emulate Android of course, but its UI is genuinely quite different to anything else out there, as our preview with the first handset found.
In fact Jolla's slogan is 'Unlike', a suggestion that the company doesn't see Sailfish OS as just another mobile operating system, but as something that will provide a different experience.
Its gesture based interactions are a great example of how different it is and they offer a potentially faster, more natural way to interact with a smartphone than what we've become used to.
It's a good looking operating system too, with a slick, colourful UI and attractive teardrop shaped icons.
So Sailfish OS ticks a lot of boxes, but it's still got to build consumer interest which won't be easy and could be the first hurdle that blocks any kind of success outside of Finland.
With only one handset currently available and even that one not all that widely released it's a long way off challenging even BlackBerry, let alone Android, iOS or Windows Phone.
But the Android handset compatibility makes sense from a business perspective, and Jolla has also got Sailfish running on Android devices and plans to release a flashable version of the OS online,.
With cajoling current users of Google's OS in mind, Jolla has even made an app that simulates the OS, so Android users can try it out for themselves at no cost, thereby spreading the OS further and faster than would be possible if it relied purely on hardware sales.
Its Android implementation still needs work, as Android apps on the Jolla can be a bit unstable, while getting Sailfish running on Android handsets requires some optimising for different devices and right now it's a little buggy. But Jolla will presumably be working hard to smooth out the Android experience in future updates.
Sailfish OS is versatile enough that it could also find its way into tablets, PC's, smart televisions and more, so ultimately it could become a household name if the public and brands suddenly find an appetite for a more malleable OS that puts innovation more easily in their hands.
The more ecosystems on the market the better, as that leads to choice when choosing a new smartphone and tablet - so if Jolla manages to convince enough manufacturers to take a punt on this alternative OS, it could be an option for your next smartphone... or perhaps the one after that.
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Security is an extra-hot topic these days, as all sorts of government agencies short on letters but long on budgets keep getting accused of spying on their own citizens, and debates rage on whether what look like accidental bugs may actually turn out to be quite intentional.
In the midst of all the ruckus, Apple has updated its iOS Security whitepaper, a longstanding document outlining the thought processes and technologies that go into keeping its mobile platform as secure as possible. Here are just a few of the most interesting tidbits from this latest revision.
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Source: http://ask.metafilter.com/71254/Is-Iphone-insurance-worth-it#1062078
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Laptops are often used like desktop computers, with external devices such as displays, hard drives, and printers plugged into the ports. When you need to use your laptop as a mobile device, you have to spend time plugging and unplugging those devices?a simple task, but an annoying, time-consuming one.
Laptop docks allow you to plug all your devices into the dock itself. You then connect the laptop to the dock, usually using a cable or two. No more dealing with a bunch of cables you have to unplug, untangle, and plug back in. (These docks can also be used with Thunderbolt-enabled desktop Macs?our testing with desktop Macs went without a hitch. But desktop Macs tend to have the connectivity you need, which makes a dock unnecessary.)
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For your edification (and in consideration of your valuable time) we?ve rounded up some of the most prominent stories making the rounds this Thursday morning.
Apple Makes Big Improvements In iOS Management Tools For Enterprise And Education
Despite its products? popularity in enterprise and education, Apple?s faced plenty of challenges when it comes to widespread deployment. But the company?s now made some changes to improve its lot in those areas, with improvements to its Device Enrollment Program, Volume Purchase Program, and Apple ID for Students service. Among the refinements are a ?zero touch? setup for mobile devices, the ability to lock down devices once they?ve been configured, and a way to set up student Apple IDs for kids under 13. Educational technology expert Fraser Speirs has some more insight on how that will affect education in particular.
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Apple had no knowledge that publishers were engaged in a conspiracy in December 2009 or at any other point, the company said in its appeal against a district court ruling which found Apple and five major U.S. publishers had conspired to fix ebook prices.
The district court?s findings show that Apple offered a retail business model to the publishers that was in the company?s independent business interests ?and was attractive to the publishers, who were frustrated with Amazon,? Apple said in a filing Tuesday in the U.S. Court of Appeals for the Second Circuit.
?It was not unlawful for Apple to take advantage of retail market discord by using lawful agency agreements to enter the market and compete with Amazon,? Apple said in the filing. The discord over Amazon.com?s ebook pricing had reached the point where some publishers had by September 2009 begun delaying some ebook versions of new releases, a practice known as ?windowing.?
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